SOUND DESIGNER
Job Title: sound designer (contract)
Deadline: April 30, 2025
Job Description
We are seeking a skilled Sound Designer to join our team for the initial 2-month vertical slice development phase, with potential for an extended 10-month contract for full-game development afterward. The ideal candidate will create immersive audio environments, atmospheric sound effects, and engaging music that enhance narrative and gameplay.
rESPONSIBILITIES
Design and produce high-quality sound effects, ambient audio, and music to enhance immersion and storytelling.
Collaborate closely with the Director, Narrative Designer, Programmer, and Art team to ensure audio aligns seamlessly with visual and narrative elements.
Create and integrate audio assets into Unity, ensuring they function optimally within the game.
Participate in regular team meetings, provide progress updates, and promptly address any audio-related issues.
Assist in building a polished, cohesive demo suitable for showcasing to potential publishers and funders.
Requirements
Demonstrable professional experience in sound design for games in Unity.
Strong proficiency in audio software and sound production techniques.
Proactive, clear, and professional communication skills; willingness to actively participate in collaborative team problem-solving.
Reliable and accountable, delivering tasks on schedule and communicating proactively about any delays.
Comfortable working in a remote team environment (EST), with availability for meetings typically between 5 PM-9 PM weekdays and 10 AM-5 PM weekends.
Passion for storytelling, historical narratives, and creating deeply immersive auditory experiences.
How to Apply:
Please email your resume & portfolio to projects@domrabrun.com by April 30, 2025. A brief description of your background, experience, & passion is highly encouraged!